/***************************************************************************
 * Copyright (C) 2012
 * by Dj_Skual
 *
 * This software is provided 'as-is', without any express or implied
 * warranty. In no event will the authors be held liable for any
 * damages arising from the use of this software.
 *
 * Permission is granted to anyone to use this software for any
 * purpose, including commercial applications, and to alter it and
 * redistribute it freely, subject to the following restrictions:
 *
 * 1. The origin of this software must not be misrepresented; you
 * must not claim that you wrote the original software. If you use
 * this software in a product, an acknowledgment in the product
 * documentation would be appreciated but is not required.
 *
 * 2. Altered source versions must be plainly marked as such, and
 * must not be misrepresented as being the original software.
 *
 * 3. This notice may not be removed or altered from any source
 * distribution.
 *
 * SearchWindow.h
 *
 * for SaveGame Manager GX 2012
 ***************************************************************************/
#ifndef _SEARCHWINDOW_H_
#define _SEARCHWINDOW_H_

#include "../GUI/gui.h"
#include "../GUI/gui_pointed.h"
#include "../GUI/PictureButton.h"

class cSearchButton: public PictureButton
{
	public:
		cSearchButton(std::wstring Char, const char *keyImageData, const char *keyOverImageData, int x, int y, GuiTrigger* trig, GuiSound* sndClick, GuiSound* sndOver);
		virtual ~cSearchButton();
		
		std::wstring wChar;
		
	private:
		GuiText * text;
};

class SearchWindow : public GuiFrame, public sigslot::has_slots<>
{
	public:
		static SearchWindow * Instance() { if(!instance) instance = new SearchWindow(); return instance; }
		static void DestroyInstance() { delete instance; instance = NULL; }
		
		void Show();
		void Hide();
		void Refresh();
		void Draw();
		bool IsRunning() { return !WindowClosed; }
		
	protected:
		SearchWindow();
		virtual ~SearchWindow();
		
		static SearchWindow *instance;
		
		void InternalSetup();
		void InternalHide();
		void SetCharsButtons();
		void AddCharButton(std::wstring text, int x, int y);
		void AddNewChar(int i);
		void RemoveLastChar();
		
		void OnBrowserListChange();
		void OnStateChange(GuiElement *sender, int state, int stateChan);
		void OnSearchModeButtonClick(GuiButton *sender, int pointer, const POINT &p);
		void OnBacspaceButtonClick(GuiButton *sender, int pointer, const POINT &p);
		void OnClearButtonClick(GuiButton *sender, int pointer, const POINT &p);
		void OnCloseButtonClick(GuiButton *sender, int pointer, const POINT &p);
		void OnCharButtonClick(GuiButton *sender, int pointer, const POINT &p);
		
		bool ExitRequested;
		bool WindowClosed;
		bool RefreshNeeded;
		bool InternalRefresh;
		
		std::set<wchar_t > SearchChars;
		std::wstring CurrentFilter;
		
		GuiPointed * Pointed;
		
		GuiText * Text;
		GuiText * ModeText;
		
		GuiImage * BgImg;
		GuiImage * TextBarImg;
		
		GuiImageData * ImgBacspaceBtn;
		GuiImage * BacspaceBtnImg;
		GuiImage * BacspaceBtnImg_Over;
		GuiButton * BacspaceBtn;
		
		GuiImageData * ImgClearBtn;
		GuiImage * ClearBtnImg;
		GuiImage * ClearBtnImg_Over;
		GuiButton * ClearBtn;
		
		GuiButton * CloseBtn;
		PictureButton * SearchModeBtn;
		
		std::vector<cSearchButton* > Buttons;
		
		GuiSound * BtnSoundClick;
		GuiSound * BtnSoundOver;
		
		SimpleGuiTrigger * TrigA;
		GuiTrigger * TrigB;
};

#endif
